--- tags: gamification --- # 待整理素材 Gamification :::info https://g0v.hackmd.io/@chewei/gamification/ ::: :::warning 目錄 [TOC] ::: ## Guide / Book / Book Review / Discussion ### Ontology 遊戲本體論 #### 本質探討 http://140.122.249.140/~ycfang/_document/game.doc 《什麼是遊戲?Qu’est-ce qu’un jeu》 作者:Stéphane Chauvier http://www.books.com.tw/products/0010738333 https://drive.google.com/file/d/1SIijI5-JOPKxSfCZHNdwSf9HjTGH5t6u/view 《蚱蜢:遊戲、生命與烏托邦》 【書評】因遊戲而偉大 http://www.philomedium.com/blog/79745 講座:哲學與遊戲 https://www.facebook.com/events/325454304869791/ 講座:《哲學X遊戲》Lv 速升「玩 」的哲學! https://www.facebook.com/events/248608202528108/ Chad Huang 重點摘錄編輯於賓夕法尼亞大學 Kevin Werbach 教授 Coursera 上的 MOOC 課程,旨在推廣遊戲化概念。版權歸 Cousera 及該教授所有,本文可自由轉貼並註明作者,不可作為商業用途。 https://hackmd.io/@R55PsMJWQ1O6GkC4Y2f2Lw/rJUvcQvee "To me the game...is the art form of creativity. It is the creative form of designing experiences for people. They do tend to be about goals, but not always." - Frank Lantz, Director of the NYU Game Center, https://www.facebook.com/149709432507383/posts/470359503775706 電玩的本質 https://www.facebook.com/share/p/1YM2aQJvk3/?mibextid=wwXIfr 「GG」專題,顧名思義是欲討論遊戲作為藝術創作形式或內容的議題。在這個臺灣討論仍屬少見的專題中,除了介紹像是經典的激浪派作品以及臺灣年輕藝術家等相關作品案例外,另外也介紹了相關遊戲的美學與論述基調的專書討論 https://www.facebook.com/story.php?story_fbid=pfbid04t3J1NZBRMEhXCfBX5dGUB75LxKYbWfydgcsKaPnKnjXFEvsqVaLChjsmGeM3522l&id=461579253889110&mibextid=qC1gEa 《自主世界:雲端封建時代的安那其法則》 https://www.facebook.com/mashbean/posts/pfbid0215xC4KSStMNp4JnmGc37kkPUmQ9uMFRY2JVqYdJuLHReu4pARgFakjD16Yn5a2wKl 電玩的本質 https://facebook.com/events/s/%E4%B8%8D%E5%8F%AA%E6%98%AF%E9%81%8A%E6%88%B2%E4%BE%86%E4%B8%80%E5%A0%B4%E9%96%B1%E8%AE%80%E8%88%87%E9%9B%BB%E7%8E%A9%E7%9A%84%E5%A4%A7%E8%85%A6%E9%AB%94%E6%93%8D%E9%9B%BB%E7%8E%A9%E7%9A%84%E6%9C%AC%E8%B3%AA%E6%96%B0%E6%9B%B8%E5%88%86%E4%BA%AB%E6%9C%83/9087869114636229/ #### 概念挪用 Finite and Infinite Game: A Vision of Life as Play and Possibility, James Carse http://bit.ly/2MokJMe Gamification 描述「OO 議題遊戲化」,不過同時間也有許多情境與行為,與遊戲無關但反而非常有「遊戲感」,例如投資行為與資產配置、體育運動、城市塗鴉社群、百岳登山挑戰.、攻占立法院...等,後者有沒有相關的詞彙可以描述? gamelike https://www.whatgamesare.com/gamelike.html game feel ? <<< 是真的在玩遊戲 a sense of play 個體本身的遊戲感 ### Gamification 遊戲化 What is Gamification? https://www.interaction-design.org/literature/topics/gamification Engagement Game Guidebook https://elab.emerson.edu/publications/566087b096ac8cc659a92e33 《快乐之道--游戏设计的黄金法则》 http://pan.baidu.com/share/link?shareid=1777341855&uk=2267933733 《Gamification:「ゲーム」がビジネスを変える》 中譯:從思考、設計到行銷,都要玩遊戲!:Gamification遊戲化的時代 http://www.books.com.tw/products/0010617893 書摘:http://blog.amowu.com/2014/02/gamification.html 《遊戲改變世界,讓現實更美好!》 http://www.books.com.tw/products/0010709500 《加入遊戲因子,解決各種問題:激發動機、改變行為、創造商機的祕密》 作者:Aaron Dignan http://www.books.com.tw/products/0010548535 《引爆点》 http://www.gamelook.com.cn/2016/12/276283 《游戏化实战》 解读版:https://m.igetget.com/share/book/bid/82 《For the Win》HOW GAME THINKING CAN REVOLUTIONIZE YOUR BUSINESS 作者:Kevin Werbach and Dan Hunter http://wdp.wharton.upenn.edu/book/for-the-win/ 中譯本:《游戏化思维:改变未来商业的新力量》https://book.douban.com/subject/25862775/ 《Values at Play in Digital Games》 https://mitpress.mit.edu/books/values-play-digital-games 《Critical Play: Radical Game Design》 https://mitpress.mit.edu/books/critical-play 《企業遊戲化:5年級、90後,一起玩出競爭新策略》 http://www.books.com.tw/products/0010625136 《貪婪遊戲:隱藏在大富翁背後的壟斷、陰謀、謊言與真相》 http://www.books.com.tw/products/0010711584 《遊戲化實戰全書》中提出「八角架構理論」 https://www.managertoday.com.tw/books/view/55584 https://photos.app.goo.gl/uEI6lHbidjiXPP5Z2 Gamification From Wikipedia https://en.wikipedia.org/wiki/Gamification 遊戲化 Gamification 入門篇 http://vide.tw/2414 [资源] 6 个值得关注的游戏机制(Gamification)方面的 PPT http://www.socialbeta.com/articles/6-gamification-slide.html 遊戲化(Gamifcation)與使用者體驗(UX)行為設計 https://mastertalks.tw/pages/gamifcation-ux Meaningful Play: Getting Gamification Right https://youtu.be/7ZGCPap7GkY Gamification: Wharton Lifelong Learning Tour by Kevin Werbach https://www.youtube.com/watch?v=-jfgxt4AZIc Octalysis: Complete Gamification Framework http://www.yukaichou.com/gamification-examples/octalysis-complete-gamification-framework/#.Vjd4I7crKUn Gamification to improve our world: Yu-kai Chou at TED x Lausanne https://www.youtube.com/watch?v=v5Qjuegtiyc 遊戲化增長圖鑑 Gamify Growth Acadeck http://acadeck.com/?p=562 非娛樂、人文與社會議題的遊戲設計:遊戲案例與理論簡介 http://scatjay.weebly.com/3541335542middot3856831558/6363158 批判性遊玩 critical play https://www.facebook.com/story.php?story_fbid=pfbid0EaX3t52FEzzb3o6SXoW6Z9Xea5M521Jz8nyaUvYzdhiE4Y3osT9EubEGjurJDFH6l&id=100000322726289&mibextid=tejx2t 遊戲方式探索「可能的」「可見的」「可欲的」未來 http://www.ac.tku.edu.tw/news/news.php?Sn=1012 此次國際研討會藉由多種不同的遊戲,例如 Polak game, Sarkar game, CLA game, Time Travel game, Strategic gaming systems, foresight card decks, immersive experiences, geo-location gaming,等新興遊戲方式,帶領大家進入未來的想像與計畫實踐。 http://us6.campaign-archive2.com/?u=c90dad18600a6cf46664a2d58&id=e37e698e6d Gaming The Future(s): Pedagogies For Emergent Futures Tamkang University, Taiwan November 10-11, Tamsui, Taipei http://future.tku.edu.tw/~FUTURE/news/news.php?Sn=235 用遊戲拯救世界:Jane McGonigal 的理論與夢想 http://www.u-acg.com/archives/3884 Engaging Thai citizens with games and open platforms by Dr. Pimrapaat Dusadeeisariyakul https://youtu.be/BLEnt1pO4r8 「實境遊戲結合倡議,引動青年參與社會」 https://www.facebook.com/220685688001382/posts/2380651118671484/ 模糊的界線: 形式、內容、娛樂 http://www.u-acg.com/archives/13538 Joint Research Center’s Scenario Exploration System http://jfsdigital.org/2016/03/14/joint-research-centers-scenario-exploration-system/ Chelsea Howe 以《時間設計:了解人們注意力與結伴經濟》為題的演講,本文是這場演講的內容紀錄: https://igdshare.org/content/gdc17_the_design_of_time [GDC 2015] 遊戲不只是娛樂!美國白宮眼中的遊戲業 https://igdshare.org/content/gdc2015-whitehouse 當赫伊津哈遇上貢布里希:有關遊戲之遊戲性與嚴肅性 http://ir.nknu.edu.tw/ir/handle/987654321/13036 現象としてのゲームの記事一覧 http://ch.nicovideo.jp/wakusei2nd/blomaga/tag/%E7%8F%BE%E8%B1%A1%E3%81%A8%E3%81%97%E3%81%A6%E3%81%AE%E3%82%B2%E3%83%BC%E3%83%A0 As video games get better and job prospects worse, more young men are dropping out of the job market to spend their time in an alternate reality. Ryan Avent suspects this is the beginning of something big https://www.facebook.com/uacgfansclub/posts/1311523672249539 動機、行為模式、視覺概念 http://energytofu.ntu.edu.tw/download.html 活動:產品升級的遊戲設計 https://events.panmedia.asia/events/e1709011638640075 暖科技 2.0 – 遊具總動員 https://www.facebook.com/ntuhacreating/posts/900642943434926 政治學研究運用線上遊戲 https://www.facebook.com/wearytolove/posts/10159695417845694 談 拍賣/競標 https://www.facebook.com/JUSTCAT24/posts/3561748057268732 ### Reality Game 實境遊戲 實境遊戲之設計流程與製作之研究-以真人實境密室逃脫設計為例 https://hdl.handle.net/11296/j57ft3 Riddle Run 是一款「實境遊戲創作工具」,能夠將遊戲架構進行「模組化」,讓遊戲創作者們可以像疊積木般輕鬆的打造「線上實境遊戲劇本」! https://medium.com/riddle-run/%E5%AF%A6%E4%BD%9C%E5%B7%A5%E5%85%B7%E7%AF%87-%E5%BE%9E%E6%A8%A1%E7%B5%84%E6%9E%B6%E6%A7%8B%E5%88%B0%E9%97%9C%E5%8D%A1%E8%A8%AD%E5%AE%9A-%E9%81%8A%E6%88%B2%E5%8C%96%E5%8E%9F%E7%90%86%E6%95%99%E4%BD%A0%E4%B8%80%E7%B6%B2%E6%89%93%E7%9B%A1-7ad60dc9953 常見類型 http://www.rmtofficial.com/gamesinreality ### Pokémon 寶可夢現象 「朋友圈」、「環境感」與「宇宙觀」 https://game.udn.com/game/story/10455/4181778 Pokemon GO、擴增實境與遊戲的社會學意義 https://www.facebook.com/venev/posts/10153873843904071 Urban gamification: can Pokémon Go transform our public spaces? https://www.theguardian.com/cities/2016/jul/22/urban-gamification-pokemon-go-transform-public-spaces?CMP=fb_a-cities_b-gdncities London Critical Theory Summer School 2016 – Friday Debate II (第一位講者有提到 pokemon 與 班雅明、play 戲劇) Susan Buck-Morss, CUNY Graduate Center, NYC http://backdoorbroadcasting.net/2016/07/london-critical-theory-summer-school-2016-friday-debate-ii/ Zizek Explains Pokemon Go / Ideology Critics https://youtu.be/qB0m64u3N7M https://youtu.be/p_00g_G9wVY Pokémon 與採集科學 https://www.facebook.com/groups/437659989769965/permalink/560214194181210/ Pokémon 與元素說 https://www.facebook.com/photo.php?fbid=1244750295557923&set=a.102466636452967.5841.100000688939773&type=3 Holocaust Museum, Arlington National Cemetery Plead: No Pokémon http://www.npr.org/sections/thetwo-way/2016/07/12/485759308/holocaust-museum-arlington-national-cemetery-plead-no-pokemon?sc=tw Pokemon Go is bringing people to downtown Ottawa http://www.metronews.ca/news/ottawa/2016/07/12/pokemon-go-is-bringing-people-to-downtown-ottawa.html Urban gamification: can Pokémon Go transform our public spaces? https://www.theguardian.com/cities/2016/jul/22/urban-gamification-pokemon-go-transform-public-spaces?CMP=fb_a-cities_b-gdncities 製造童年,玩轉空間:Pokémon GO 與資本的未來 https://theinitium.com/article/20160823-opinion-politicaleconomy-of-pokemongo/ 【台灣妖怪的 Pokémon go 化是個好主意嗎?】講座 https://www.facebook.com/events/382593335431352/ Para ouvir a população, cidades apelam até para “Tinder do urbanismo” http://www.gazetadopovo.com.br/vida-e-cidadania/futuro-das-cidades/para-ouvir-a-populacao-cidades-apelam-ate-para-tinder-do-urbanismo-9yls4ly1wfesr3avv69naye93 Pokémon GO 如果這樣玩!再談 AR 遊戲與城市空間創用 https://www.bnext.com.tw/article/40532/BN-2016-08-08-180231-178 撒花打擊犯罪!荷蘭警察的一石二鳥之計 https://www.oranjeexpress.com/2016/08/20/mo-li%E6%BC%AB%E6%96%B0%E8%81%9E-%E6%92%92%E8%8A%B1%E6%89%93%E6%93%8A%E7%8A%AF%E7%BD%AA%EF%BC%81%E8%8D%B7%E8%98%AD%E8%AD%A6%E5%AF%9F%E7%9A%84%E4%B8%80%E7%9F%B3%E4%BA%8C%E9%B3%A5%E4%B9%8B%E8%A8%88/ 車禍 https://www.facebook.com/wearytolove/posts/10159853542665694 北港全鎮灑下「櫻花雨」 寶友故事藏滿洋蔥暖哭網 https://www.nownews.com/news/20180224/2706167 地區觀光合作活動 嘉義燈會合作 https://www.facebook.com/tonylovejava/posts/10216002839609513 2018 台南 https://www.facebook.com/100000455284485/posts/2529782727046879/ https://www.facebook.com/1781318315431998/posts/2275777339319424/ 2019 新北市 補 因應疫情,Pokémon 調整範圍設定 https://www.facebook.com/572032738/posts/10157494754487739/ ### Blockchain Game 區塊鏈遊戲經濟學 Global Blockchain Game Alliance,簡稱 GBGA 是一個推動全球遊戲區塊鏈產業之綜合服務平台 http://gbga.net/ 區塊鏈遊戲同一般 Game 有咩分別? https://matters.news/@williamchan/%E5%8D%80%E5%A1%8A%E9%8F%88%E5%B0%8F%E7%9F%A5%E8%AD%98-%E5%8D%80%E5%A1%8A%E9%8F%88%E9%81%8A%E6%88%B2%E5%90%8C%E4%B8%80%E8%88%AC-game-%E6%9C%89%E5%92%A9%E5%88%86%E5%88%A5-zdpuAwb2vPry6KL28Qu9YQ1xnsbSqQjtsgmaFMDjQ6r7pES7U AlchemyGod 是一個遊戲化的區塊鏈經濟學模擬實驗 http://toments.com/816671/ 「樂塊」:區塊鏈上的「虛擬樂高」 https://www.blocktempo.com/leblock-lego-build-on-blockchain/ 區塊鏈遊戲經濟學講座 https://www.facebook.com/events/921673588019267 講座將從Non-Fungible Token及ERC721標準,到遊戲開發的商業模型、核心鑄幣機制、遊戲玩家體驗,甚至是區塊鏈相關應用共同面臨的資產超發議題,與區塊鏈遊戲內的經濟模型,以及經濟循環是透過何種維度,去控制和弱化通脹和保值問題做初探與分析。 ERC721 與 ERC20 http://blockcast.it/2018/04/07/erc721-erc20-ethereum-token-standard/ 區塊鏈各類案例:http://bit.ly/30VDuM3 ### Newsgame 新聞遊戲 新聞遊戲可以報導新聞?:數位時代有關新聞遊戲的初探性研究 http://www.airitilibrary.com/Publication/alDetailedMesh?docid=U0001-1502201616001400 聯合報首檔新聞遊戲,製作秘辛大公開 https://www.facebook.com/groups/UDNNEWMEDIA/permalink/735833226604916/ 建立跨媒體新聞學之分析架構:以新聞專題及新聞遊戲為例 https://www.grb.gov.tw/search/planDetail?id=13127816 ### History Games 歷史與遊戲 歷史、數位與遊戲,金仕起(國立政治大學歷史學系副教授) https://www.facebook.com/DHVirtualLab/posts/1141255299218388 歷史.遊戲:困境與機會 http://scatjay.weebly.com/3541335542middot3856831558/4045155 歷史問題空間 https://www.facebook.com/1732337980397641/posts/2710901385874624/ 歷史電玩中的意識形態:以《雨港基隆》為例 http://scatjay.weebly.com/3541335542middot3856831558/4998460 「歷史知識、教育和遊戲化多元互動」工作坊 https://www.facebook.com/uacgfansclub/posts/1378992225502683 Playing with History https://wargamingraft.wordpress.com/2017/08/17/playing-with-history/ 待分類 https://www.facebook.com/100000322726289/posts/4590978260922886/ ### Alternate reality game, ARG Alternative Reality Gaming 另類真實遊戲 http://www.kleinerfisch.com/blog/2008/07/alternative-reality-gaming-%E5%8F%A6%E9%A1%9E%E7%9C%9F%E5%AF%A6%E9%81%8A%E6%88%B2/ 內容以茶業博物館之於坪林、黃金博物館之於金瓜石為主的 ARG(alternative reality game) https://nol2.aca.ntu.edu.tw/nol/coursesearch/print_table.php?course_id=P37%20U0180&class=&dpt_code=P370&ser_no=60502&semester=108-1&lang=CH ### Game Psychology 遊戲心理 Gamelook 玩家游戏动机调查发现的七大特点 http://www.gamelook.com.cn/2016/12/276396 國立交通大學「電玩藝術分析」與「數位視覺文化」2017-2 期末試題:你為什麼遊戲?為什麼獲得樂趣? http://www.u-acg.com/archives/14315 遊戲是一種 Algorithm,一種透過有限制的條件,把複雜事物簡單化呈現,並佔有人類注意力來換取樂趣或成就感的計算模型。 让人废寝忘食欲罢不能的游戏有哪些共性和特点? https://www.zhihu.com/question/21582058 關於遊戲的心理 framework https://www.facebook.com/xdite/posts/10154957454293552 Tim Brown: Tales of creativity and play http://www.ted.com/talks/tim_brown_on_creativity_and_play 從遊戲到遊戲化:行銷溝通遊戲化理論初探 http://mcr.nccu.edu.tw/word/49527242015.pdf 探索增進社會創新參與者的同理心理解之遊戲化設計因素 Design Factors for Gamification to Enhance Empathetic Understanding of Social Innovation https://ir.nctu.edu.tw/handle/11536/127793 如何將故事帶入遊戲中 https://www.facebook.com/lairdstudio.official/posts/796864440501766 「綠遊戲」 「綠遊戲」定義:「綠遊戲是指能讓參與者透過體驗遊戲的過程瞭解環境議題,並在遊戲過程中反思如何在生活中對環境友善,除此之外,遊戲的設計到製造也考量如何合理利用資源,避免道具製作等過程產生不必要的浪費。」 Fun 心去玩綠桌遊 https://www.facebook.com/HomemakersUnion/posts/1255342127862029 表演與遊戲形式:參與者問題 Performance and Form of Games: The Issue of Participants https://www.facebook.com/permalink.php?story_fbid=1389514987762194&id=461579253889110 新亞里斯多德式互動戲劇理論(A Neo-Aristotelian Theory of Interactive Drama) http://www.digiarts.org.tw/chinese/ArtIcle_Content.aspx?n=79F2E0580B85E800&s=6ECB4E7EB8F524E9&t=C9838640EBDEBC9C&tn=ECB63D60765F541B1C52065B430C72AC ### 遊戲製作 Grow-A-Game Cards http://valuesatplay.org/game-tools 紙原型製作與遊戲設計課程 ?#1 什麼是遊戲? http://scatjay.weebly.com/3541335542middot3856831558/-1 GGJ 2017 多樣性成就(Diversifier) https://igdshare.org/comment/384#comment-384 針對「卡片遊戲」設計概述 http://www.slideshare.net/kunihideliao/ss-34010267 【教學 - 簡單製作專屬於你的奇幻地圖】 https://www.facebook.com/h9856games/posts/1339128989459631 PlayMaker,是針對遊戲引擎 Unity 3D 設計的可視化腳本編輯器外掛套件 https://youtu.be/zIvxQnRiI7o 任天堂新人研修教導的「玩心設計」 http://www.u-acg.com/archives/17585 摘:Netflix 的《黑鏡》不是任何傳統意義上的劇本。它本質上是用電玩軟體語言 Twine 編寫的一個巨大的、雜亂無章的提綱。 Brooker自學了 Twine,因為這是捕捉《黑鏡:潘達斯奈基》故事中各種支流和遞歸的內在聯繫複雜性的唯一方法。 http://twinery.org/ https://www.inside.com.tw/article/15174-HOW-THE-SURPRISE-NEW-INTERACTIVE-BLACK-MIRROR-CAME-TOGETHER ### Course 線上課程資源 Video Listing | Coursera : https://class.coursera.org/gamification-003/lecture/preview ECON 159: GAME THEORY by Professor Ben Polak http://oyc.yale.edu/economics/econ-159 Gamification Design : https://iversity.org/courses/gamification-design 缅因州教育部公开课:游戏与学习-教育性游戏简介_全14集_网易公开课 / Dr. Ruben Puentedura http://v.163.com/special/opencourse/gameandlearn.html 線上課程 University of Pennsylvania / Kevin Werbach http://mooc.guokr.com/course/334/Gamification/ 遊戲式數位學習 Game-based Digital Learning http://ocw.nctu.edu.tw/course_detail-v.php?bgid=9&gid=0&nid=542 Udemy Gamification Course https://join.octalysisprime.com/op-fr-ud/ ### 如何推廣遊戲 返校 https://www.facebook.com/huw12313212/posts/1323647631045303 ### 其他 google 表單來玩密室脫逃遊戲 https://docs.google.com/forms/d/e/1FAIpQLSdqaej6VBQYnHDIxUqowmhzAqg_c9IzDoOf5rEjWYp0uPJthw/viewform Mini Habits: 迷你習慣社群 迷你習慣可以改變個⼈人也 可以改變社會 https://grants.g0v.tw/projects/5a60b2aede3de4001b455c5f GTAV_Part2. 從『洛聖都』建築認識「洛杉磯」的人文歷史 https://youtu.be/1myvZ7PEdlA 人中之龍,與地域再生? 尾道 力求擊垮對手的大富翁 本來是要強調資本主義的「邪惡」 https://dq.yam.com/post.php?id=8196 遊戲策劃:為什麼我的兒子不沉迷遊戲? https://disp.cc/b/72-aFvA 眼界的提升,讓人發覺過去非常執著於喜歡的東西,不過是滄海一粟。 目標的拆分和建立,讓人可以持之以恆的堅持。 摘:因為 #遊戲是必然的,而 #學習是偶然的。而這個偶然,是發生在為了讓遊戲更好玩。 https://www.facebook.com/yuihwalee/posts/10160489410170722 墮落之血:魔獸世界中曾經發生的一起因遊戲BUG引發數百萬玩家角色死亡的事件 https://youtu.be/yp5g8chOBN8 ### 閒聊區 - 目前所蒐集的議題結合遊戲的案例,有些很明顯在議題上「已經知道該怎麼作、該如何行動」,透過遊戲來吸引人們去實踐這些作為,例如「Half The Sky Movement」,玩家的遊戲成果所促使的國際援助都是很實際且明確的事務,想必是很詳細的工作精煉的結果;相對的,有一些案例則總的來說沒有那麼明朗,的確會有遊戲製作者也不清楚的範疇,例如 「3.11 震災紙牌」,試圖透過紙牌形式的隨機組合來讓遊玩者去思考各種潛在的災害情境下,自己如何因應災害來臨,這類案例好像是在撒出一種「希望的種子」(?)。 - 另外一個觀察角度則是「自己一個人玩,還是很多人一起玩?」,各種層次都有,有一群朋友可以一起玩的桌遊或是都市空間規劃的遊戲工作坊,也有像是以 OpenStreetMap 為基礎的遊戲 Kort 需要不同的人接力標註確認地圖內容;還有一些聚沙成塔類的案例,例如 Fold it 讓大家共同面對複雜的化合物結構難題,或是針對典藏文件 OCR 的遊戲化,雖然操作當下是蠻個人的,但是某個共同目的似乎又可以帶來共同感。 - 這可能也涉及到遊戲的時間觀,至少有兩個時間是不同的,玩家完成遊戲體驗的時間,以及這整個遊戲希望對於議題有所影響的時距,前者可能幾分鐘或很長,後者可能是好幾年亦或是可能也沒有預想會結束。 --- ## Cases ### 城市議題與空間規劃 這個類別的案例共通點在於,都使用了三維度的城市與環境作為遊戲基礎或創作元素。 #### 玩家遊玩時需要走出門 + 實際城市議題內容或景點產業連結 ##### 市政治理 波士頓市政府與 Engagement Game Lab 合作,推出了StreetCred(街頭威望)的API https://www.bnext.com.tw/article/32563/bn-article-32563 運動 / 健康 Urban Health Games (UHG) The Urban Health Games (UHG) research group http://www.stadtspiele.tu-darmstadt.de/digitale_stadtspiele/digitale_stadtspiele_2.en.jsp 德国建筑系教授开发了让城市空间更有利于健康的游戏 http://mp.weixin.qq.com/s/wmTAieg8bhl341BMwmemUA Run An Empire 把實體環境結合進虛擬的圈地遊戲 http://www.biosmonthly.com/contactd.php?id=4598 ##### 實境 / 旅遊 The Great Global Treasure Hunt http://www.mapchannels.com/treasuremaps.aspx http://googlemapsmania.blogspot.tw/2016/10/the-great-global-treasure-hunt.html 《城市遊戲:謎走古城》台南藝術節與城市遊戲 https://www.facebook.com/citygamegroup/posts/575292499316039 推理要在美食後【2017台南美食節 - 實境遊戲】 https://www.facebook.com/events/1649973628381361/ 《進攻台灣府》實境遊戲 https://goo.gl/tF5irg 噍吧哖事件實境解謎遊戲 https://www.facebook.com/events/1817846351603431/ 大溪時空記憶 https://travel.ettoday.net/article/1026903.htm 城市尋寶 Riddle City http://riddlecity.cc/game/ 城市邊陲的遁逃者 (城市還魂的新型態實境遊戲) https://www.facebook.com/events/744892188943819/ https://www.facebook.com/events/1894713464109833/ 尋找河神的家/遊戲介紹 https://alongwithrivers.blogspot.tw/2018/02/game01.html 地理定位系統遊戲帶起小鎮復興與區域旅遊行程 あなたの移動で「あなただけの街=コロニー」を育てていく街育成ゲーム。あなたが移動すると、「プラ」というゲーム内の通貨がもらえます。1kmなら1プラ、10kmなら10プラです。移動でためた「プラ」で、資源を設置して人口を増やし、街をどんどん大きくしよう!訪れた場所でだけ買えるお土産や場所ごとにもらえるスタンプを集めて、お出かけをもっと楽しもう! http://pc.colopl.jp/pages/wl/welcome.html https://colopl.co.jp/index.php https://colopl.co.jp/products/colopl/colopl_01.php https://www.facebook.com/GoogleCloudJapan/videos/818146041870842/ 有田焼の老舗を救った携帯ゲーム - ネットやデジタルは現実世界の行動に直接関与できる http://1000nichi.blog73.fc2.com/blog-entry-901.html http://business.nikkeibp.co.jp/article/topics/20091217/211712/ 【天主教版的Pokémon GO?Follow JC Go!】2016年開始「Pokémon GO」風靡全球,美國佛羅里達的天主教組織Fundación Ramón Pané也順勢推出了「Follow JC Go! 」遊戲,收集聖經內的知名使徒與聖人角色。在「Follow JC Go! 」中也可以課金,只是玩家是以在遊戲中透過向慈善機構捐款的金額來轉為虛擬貨幣使用。 https://www.facebook.com/101688571608936/posts/161734545604338/ The Opposite Project https://www.facebook.com/events/1851924031786555/permalink/1858640571114901/ The Opposite Project 是一場身歷其境的遊戲體驗,遊戲中需要發揮無限的想像力,去形塑台北的靈魂。在6.5小時中,玩家們需要尋找城市中看不見的、被忽略的,和無形的事物,狩獵隱藏在其中的情感,規律,與場域。所有得來的靈感,會被轉化成超級巨大的實體物品,用來改變公共空間(短暫的改變)。沒錯,所有這些事情都在6.5小時之內會發生。 高雄鹽埕 https://www.facebook.com/1640700502730401/posts/2501653993301710/ Geocaching http://www.geocaching.com/guide/ 介紹影片 https://www.facebook.com/canopilifemag/videos/963682560663677 ##### 空間活用 Come Out & Play http://www.comeoutandplay.org/ Come Out & Play brings play back to the real-world with regular events and an annual festival showcasing the best new street and live-action games from around the world. 夢想遊園地 https://www.facebook.com/justlovingplay/ 畫地圖 / 環境數位化 / 公民科學 Kort - An OpenStreetMap Game https://www.facebook.com/groups/OpenStreetMap.TW/permalink/1252046108194189/ http://wiki.openstreetmap.org/wiki/Kort_Game 公民科學類計畫 https://www.facebook.com/groups/437659989769965/permalink/1734396383429646/ #### 玩家遊玩當下不用走出門 + 實際城市議題內容或景點產業連結 Seattle 預算配置線上遊戲:Budget Gapster 2013 (Seattle) http://www.seattle.gov/budgetsimulation/ The Sharing City Game http://www.sharenl.nl/sharing-city-game Streetmix http://streetmix.net/ Design, remix, and share your neighborhood street – all in your browser! Add trees or bike paths, widen sidewalks or traffic lanes, learn how your decisions can impact your community. 蒐集街道斷面設計構想活動 https://www.facebook.com/events/256231381483862/ https://www.facebook.com/participateindesign/videos/714974895341196/ Creation Wall http://www.mcny.org/exhibitions/core/future-city Design a building, park, or street in NYC, and see the results on the Creation Wall. 01:34-02:24 https://vimeo.com/192181904 City Museums Look to the Future A new exhibit at the Museum of the City of New York places civic engagement at the forefront. http://www.citylab.com/navigator/2016/11/city-museums-look-to-the-future-new-york/507920/ Urbanology Online http://www.bmwguggenheimlab.org/urbanologyonline Photo Quiz Maps http://www.mapchannels.com/photoquizmaps.aspx New Yorkers Become Extras for Museum of the City's New Game https://www.dnainfo.com/new-york/20160617/upper-east-side/new-yorkers-become-extras-for-museum-of-citys-new-game Play the City introduces games into city-making. Seeing city games as tools of the new democracy and open citymaking, Play the City has been designing city games for various urban questions internationally. http://www.playthecity.eu/ https://www.facebook.com/theresponsivecity.org http://www.playthecity.nl/11231/en/from-data-mining-to-data-meaning Visionmaker NYC (version 1.0) https://visionmaker.us/nyc/ Visionmaker NYC (version 1.0) is a vision-making application to improve the nature of New York City. Singapore Tanjong Pagar Container terminal area https://fb.watch/9MQ-uGmCzS/ https://ideasfortanjongpagar.com/ LA Water Games ? 荷蘭現代版紙上談兵:政策專家玩的治水桌遊 荷蘭Deltares國際水利工程顧問公司發展了一套永續水資源管理桌遊(Sustainable Delta Game) http://www.oranjeexpress.com/2015/02/27/%E8%8D%B7%E8%98%AD%E7%8F%BE%E4%BB%A3%E7%89%88%E7%B4%99%E4%B8%8A%E8%AB%87%E5%85%B5%E6%94%BF%E7%AD%96%E5%B0%88%E5%AE%B6%E7%8E%A9%E7%9A%84%E6%B2%BB%E6%B0%B4%E6%A1%8C%E9%81%8A/ https://cychen59.blogspot.com/2017/08/blog-post.html https://www.facebook.com/groups/718089658359103/permalink/845993332235401/ 搶救電網大潰堤 調度員換你當 歐洲電網公司TenneT推出線上遊戲 https://www.facebook.com/groups/LASSnet/permalink/2464972837086645/ https://www.tennet.eu/fileadmin/user_upload/Our_Key_Tasks/Innovations/loadflow/index.html FUTURE CAPE TOWN | Can a game help plan the future of a township? http://futurecapetown.com/2015/07/future-cape-town-can-a-game-help-plan-the-future-of-a-township/#.VdnyTtOqqkp The RTPI is launching an interactive role play board game - called Place Makers - for students aged 14-18 to get them thinking about planning and inspire the next generation to join the profession. https://www.facebook.com/RoyalTownPlanningInstitute/posts/924197451038307 2014 群眾自造 - 我們的城市,城市的我們 工作營 https://www.facebook.com/media/set/?set=a.701078729947122.1073741871.205988552789478&type=3 CxCITY 2014 群眾自造 牽動政策的角落 https://www.facebook.com/media/set/?set=a.696667430388252.1073741868.205988552789478&type=3 區域發展模擬遊戲礁溪實驗 http://cxcity.blogspot.tw/2012/07/blog-post_21.html 「共構 Co Construction」 http://coconstruction.github.io/#/Main 共構小組成員來自地政、心理、新聞、資訊科學、教育五個不同科系,除了在不同領域的專業知識下進行城市與數位科技議題的探討外,共同創作下更是憑著各自的專長分工,舉凡3D列印建築模型設計、UI介面設計 、程式設計、視覺設計、以及內容構想的創作等,發揮各自在數位內容領域的強項打造「共構」作品! Make Our City:玩積木X做新竹X聊願景 http://www.accupass.com/go/make_our_city 展覽將利用等比例積木,將新竹街景像素化,重新拼組。透過手作DIY方式,重現市民心中的新竹市樣貌。讓市民共同討論、參與重現街道紋理,認識城市中不同生活圈的關係。除了回憶生活街區的樓高,參與者還可根據議題屬性,將不同區塊的積木量體上色,並標籤對該區域的想法和願景。 Towns Conquer https://crowdgov.wordpress.com/case-studies/towns-conquer-gamification-approach-to-validation-of-ign-national-toponyms-database-of-spain/ Gamification approach to validation of IGN National Toponyms database of Spain 費城城市規劃意見,透過線上模擬蒐集意見 http://datavis.communityplanit.org/phila/ 瑞典首都新市鎮,將由玩家和模擬城市遊戲景觀建造 http://www.u-acg.com/archives/10779 瑞典宣布在首都斯德哥爾摩的港口街區「Norra Djurgårdsstaden」將使用都市模擬遊戲《Cities: Skylines》在遊戲中建照新市街,開放給玩家、居民與相關專家一同參與,最後遊戲內之建設成果經過評估後,將可能實際建造落實在現實市街上。 https://www.facebook.com/uacgfansclub/posts/1103406843061224 在《Cities: Skylines》內打造 1:1 舊金山城市 https://www.facebook.com/uacgfansclub/posts/1156490544419520 Berlins Mitte in Minecraft https://www.technologiestiftung-berlin.de/de/projekte/projekt/minecraft/ 都市的軌道運輸配置,邀請民眾提供站點與路線意見 SF http://www.gmapgis.com/sfcta-line-data-map.htm NY http://www.archdaily.com/801932/build-your-own-subway-system-with-this-new-game https://www.facebook.com/thisiscitylab/posts/1810369188993197 Top 10 Google Maps games of all times http://geoawesomeness.com/10-top-google-maps-games-of-all-times/ 台北市土地發展模擬系統研究報告及操作手冊 https://www.facebook.com/media/set/?set=oa.578325545652059&type=3 各種城市提案與募資平台 https://g0v.hackpad.com/VpijNWeYhps 《Dusk Diver 酉閃町》遊戲結合實名地區的開發經驗分享 https://2021.tgdf.tw/speakers/37 公民科學類計畫 https://www.facebook.com/groups/437659989769965/permalink/1734396383429646/ 虛擬城市:國土大風吹——穩健規劃還是浮濫開發?國土計畫新聞遊戲來告訴你 https://www.readr.tw/project/3/nation-plan source code 在這裡:https://github.com/readr-media/readr-coverages/tree/master/nation-plan #### 玩家遊玩當下不用走出門 + 虛構環境 Take the poll and add your input to the design of Social City http://www.socialcities.org/social-city/ Block'hood http://www.plethora-project.com/blockhood/ https://www.facebook.com/junehao/posts/10154678781288289 Plan your Brisbane https://www.brisbane.qld.gov.au/planning-building/planning-guidelines-tools/plan-your-brisbane https://www.facebook.com/BrisbaneCityCouncil/videos/10160086877240596/ Ideas for Tanjong Pagar https://ideasfortanjongpagar.com/ https://www.facebook.com/participateindesign/videos/926904760814874/ TWIN PHENOMENA. THE GAME. 都市規劃配置實驗網頁 http://twinphenomena.com/ http://www.morethangreen.es/twin-phenomena-the-game/ https://www.facebook.com/arenasbasabepalacios/videos/1182039071810379/ Kid_Sized_Cities https://www.facebook.com/517380721/posts/10163909794885722/ 模擬城市真實版 投資更具未來性的計畫 http://eyesonplace.net/2016/10/21/3749/ 一個生態浩劫模擬的遊戲!An ecosystem sim where everyone must nurture a shared planet 當玩家一進入遊戲,就來到人類文明的黃昏末日前幾周,從各種災難的畫面顯示,玩家必須和鄰居合作,利用自然的元素與資源,採用觀照環境與人類存續的策略... http://www.eurogamer.net/articles/2015-06-09-introducing-eco-an-ecosystem-sim-where-everyone-must-nurture-the-same-planet http://eyesonplace.net/2016/10/21/3749/ City Games Creator http://citygamescreator.com/ Citygram is a geographic notification platform designed to work with open government data. https://github.com/codeforamerica/citygram RiverCraft 防洪與環境教育 https://education.minecraft.net/en-us/lessons/rivercraft https://youtu.be/ffRsLtzLZk0 https://www.facebook.com/twuk.landarchnotes/posts/pfbid0UhvyCdEPRh6mtpqCh1ckLEKBcKTn3mdmZg4ryGZYDa1cXAokc8jNHc5uuMHdUtCJl In Floodland, an upcoming city-building strategy game, the big boss isn’t a monster, sorcerer or rogue state, but something just as foreboding: climate change. https://www.bloomberg.com/news/articles/2022-11-11/city-building-video-game-floodland-takes-on-climate-change #### 相關論述、探討 A Game as an Urban Design Tool: Play the City | reSITE 2016 https://youtu.be/wDi2Ttn_YF0 City gaming provides a systemic approach to city-making. It is an open, multiplayer learning environment. Participants gather to strategize ideas and plans for the city. https://www.facebook.com/109106192440521/posts/2882492091768570 如何模擬城市?《模擬城市》的程式邏輯 http://www.u-acg.com/archives/8981 Negotiation and Design for the Self-Organizing City. Gaming as a method for Urban Design http://abe.tudelft.nl/index.php/faculty-architecture/article/view/tan Low-Tech Legos Are a Perfect City Planning Tool https://nextcity.org/daily/entry/toys-city-planning-meeting-games-community-engagement Making place through play http://www.culturalactivism.org.uk/community/ 「城市、遊戲、故事」講座 https://www.facebook.com/events/417416091959268/ 摘:「遊戲地景」定義為「因為『遊玩』(play)而產生的地景,是個人面對『遊戲』(game)的時候關於展演和即興的部分,是一套建立機會和禁忌的規則系統,也禁止相反於該遊戲邏輯的行為。」 https://www.facebook.com/eoptaiwan/posts/1899520993636474 GAMES FOR CITIES is a public program that explores the role of gaming for resolving complex urban issues. Through a series of events, it aims to document, network, and promote the emerging field of City-Gaming. https://www.facebook.com/gamesforcities Play the City & Jap Sam Books present "The future of city gaming" https://dezwijger.nl/programma/the-future-of-urban-gaming/ https://www.facebook.com/theresponsivecity.org/posts/1927054997312289 遊戲與場域的體驗設計 — using places, problems and ghosts https://www.accupass.com/event/1801080335081147733617 府城人文遊戲實驗室目前的一些研究成果 https://www.slideshare.net/scatjay/ss-87614035 ### 展場應用 實際的展區作為情境基礎 東方凡爾賽祕境體驗大展,穿越古今互動手遊 https://www.facebook.com/23Design23Design/videos/1523907437649935/ Find the Future at NYPL: The Game https://youtu.be/NTAIBv-oVYk ### 現實情境演練 著重在具體情境的演練強化、提高對於行動認知的學習程度 日本 3.11 震災紙牌 https://goo.gl/Qe8ZTD 仙台設計學校 日本的另類社區營造:地圖上的防災演習 http://talk.ltn.com.tw/article/breakingnews/2347431 防災カードゲーム「シャッフル」の再版がスタートしました! http://www.plus-arts.net/?p=27707 根據1995年阪神大地震災民的體驗,日本京都大學研究團隊製作出防災遊戲「十字路口」,帶領民眾思考,災害中該如何在兩難中選擇。 http://www.seinsights.asia/article/3290/3278/4018 從震災等都市災害受災區逃脫為主題的 PS4 專用求生動作冒險遊戲《絕體絕命都市 4 Plus:夏日回憶(絶体絶命都市 4 Plus -Summer Memories-)》 https://m.gamer.com.tw/gnn/detail.php?sn=163521 環保防災勇士 https://tcesport.org/know.php yeepa-Formosa 是一款網頁版的「土石流防災知識遊戲」,題目內容涵蓋土石流和土石流防災相關知識。免費和線上玩家們進行PK,遊戲中所贏得的點數,每週還能兌換許多獎品 https://www.facebook.com/yeepa.formosa/posts/379746532431141 遊戲中學習防災疏散避難 https://www.facebook.com/groups/718089658359103/permalink/1978678632300193/ 結合土石流防災觀念與心臟病玩法的全新卡牌遊戲-土石流生存遊戲 https://www.facebook.com/156778404381530/posts/2026478047411547/ 信義區公所推出的線上防災遊戲,台北大地震 https://taipeiearthquake1.web.app/#App0 玩桌遊學防火防災 http://www.chinatimes.com/realtimenews/20170520004734-260405 用 VR 模擬火場狀況,做成逃生遊戲 https://www.facebook.com/newzealandfireservice/videos/1688359847846519/ https://happical.com/blog/2017/03/Fire+Safety+VR+Experience 其他 VR / AR 案例: 查找網頁:https://bit.ly/2kiLPud 案例先都丟這個頁面中:https://bit.ly/2klKcfi UNDRR, Check out the newly launched Stop Disasters game, it's a great educational tool. It includes a tsunami module. http://www.stopdisastersgame.org/ 政府災害應變兵推 https://goo.gl/photos/nwFsL44cdXetUvmy8 替代醫療場所(Alternative Care Site)規劃的工作坊 https://www.facebook.com/frankfuhyuan.shih/posts/10223295464711607 橋樑檢測 https://www.facebook.com/groups/718089658359103/permalink/2192108140957240/ 軍事兵棋 https://www.techbang.com/posts/60155-military-chess-game-to-save-british-girls Superstruct Game Archive Superstruct was a massively multiplayer forecasting game, created by the Institute for the Future, and played by more than 7000 citizen future-forecasters from September - November, 2008. http://www.iftf.org/our-work/people-technology/games/superstruct/ http://archive.superstructgame.net/ ### 角色扮演 / 換位思考 / 議題體會 著重在角色、生命歷程、故事體驗、議題理解 #### 探討 溝通策略新學:從遊戲中學會換位思考 Communication Strategy Reboot: Learning to Understand Other Perspectives Through Role-Play https://ann.cc.ntu.edu.tw/asp/Show.asp?num=71319 #### 案例 A project management game http://thatpmgame.com/ App「My Life as a Refugee」 http://www.bnext.com.tw/focus/view/cid/103/id/23659 “Bounce the Illegal Immigrant”. The Lega Nord’s Discriminatory Propaganda Becomes a Game on Facebook http://www.iitaly.org/magazine/focus/facts-stories/article/bounce-illegal-immigrant-lega-nords-discriminatory-propaganda 黑奴、侵略與大屠殺: Brenda Romero 的《新世界》創作挑戰 http://www.u-acg.com/archives/2743 Democracy Board Game Festival https://www.freiheit.org/taiwan/join-our-democracy-board-game-festival The War of Mine - The videogame that shows you the hidden side of war. https://www.facebook.com/playgroundenglish/videos/276011642732173/ 個嚴重的遊戲 http://www.benjaminpoynter.com/in-a-permanent-save-state.php Black Lives Matter Game. You play as a young person of color trying to survive a police interaction. https://www.facebook.com/vicenews/posts/667445740082046 《Never Alone》:交織遊戲、群族記憶和生命文化的嘗試 http://www.u-acg.com/archives/863 《第三世界農場(3rd World Farmer)》 Replica http://store.steampowered.com/app/496890/Replica/ Frostpunk 的道德思辨 https://www.facebook.com/photo.php?fbid=10214256693629343&set=a.1021038684314.2004448.1175605080&type=3&theater 吳聲達叛亂案 https://www.toii.io/formosa-adventure 返校 電玩遊戲與在地歷史的交會:以《返校 Detention》為例/翁榛憶 文化研究季刊 - 文化研究學會 165 期 http://bit.ly/30YISOP 藝術很有事 - 返校 https://www.pts.org.tw/insidethearts/Program/Ep/1 新視角電玩:槍手變記者 http://www.pots.com.tw/node/9697Wow 在《Orwell》遊戲中,你可以體驗全民監控時代 http://technews.tw/2016/08/28/a-game-where-privacy-doesnt-exist/ THE WAITING GAME https://propub.li/2qYjKra 扮家家遊 http://www.tgeea.org.tw/edm/homeplay.html 國會運作非易事 桌遊體驗議事流程 https://news.pts.org.tw/article/464187 Elegy for a Dead World, Experimental Game Turns Players into Poets and Writers http://bit.ly/2e4ImJS 游擊園圃的pc遊戲:Guerrilla Gardening: Seeds of Revolution http://www.youtube.com/watch?v=EINlzv6lZys 破關的條件不是玩家種植了多少的面積,而是玩家所種植的植物,能否激醒昏沉鬱悶的市民,搖身一變為基進倡議份子。 改造閒置老屋 https://www.facebook.com/community.taipei/posts/10158343091841517 Affordable Housing Game: From policy making to imagining local collective plans https://www.linkedin.com/pulse/affordable-housing-game-from-policy-making-imagining-local-tan-phd/ https://www.playthecity.eu/ 6 Awesome Board Games That Teach Cooperation http://www.shareable.net/blog/6-awesome-board-games-that-teach-cooperation 您玩過大富翁嗎?大富翁這個遊戲,本來是買地買房子的財富遊戲,但是重視創意教學和品­德教育的芬蘭,卻把這個遊戲改了。他們把它改變成教導中小學生,如何運用資源,服務他­人的遊戲。芬蘭人希望透過這樣 的玩法,培養出小孩不同的價值觀,他們希望小朋友能夠心­胸寬大,利己利人。以合作互利的觀念,取代競爭排擠。一起來看看芬蘭不一樣的大富翁。­記者周傳久的報導。 http://www.youtube.com/watch?v=tgtTFQqDHWk 兒少權利 https://www.facebook.com/215856161958/posts/10161467340366959/ 「森林保衛戰」 https://www.facebook.com/newsandmarket/posts/962467640476627 歐盟議會桌遊 https://www.facebook.com/euintaiwan/posts/962065647186135 Peace Maker https://www.facebook.com/370424813295983/posts/782962698708857/ 2030 SDGs Game - 一個轉化覺察的桌遊體驗:模擬2030年豐盛協作的世界樣貌 https://nettuesday.tw/civicrm/event/register?reset=1&id=133&civimail_x_q=76570&civimail_x_u=3115 You Should Play These Games About Political Resistance http://kotaku.com/you-should-play-these-games-about-political-resistance-1793296195 Helsinki city employees play the “Participation Game” to learn about citizen engagement. https://medium.com/@BloombergCities/how-helsinki-uses-a-board-game-to-promote-public-participation-39d580380280 In the UN itinery at #Expo2015, characterized by the "blue spoons", you can download the interactive game "Get to Zero", thus contributing to reaching the goal of #ZeroHunger. https://www.facebook.com/shortfoodmovie/posts/766109130171462:0 繪本、桌遊跨界環境教育 石虎、農舍、水資源主題夯 http://e-info.org.tw/node/109231 台東的社區、學校協力 推出「食農桌遊 」 http://www.newsmarket.com.tw/blog/46983/ Recycle: Critical Times 資源回收:關鍵時刻 http://boardgame-record.blogspot.tw/2014/01/recycle-critical-times.html 森林保衛戰-山林保育桌上遊戲 https://www.facebook.com/ForestGuardianBG/ 漁場爭鋒,以澎湖海洋資源為背景的桌遊,兼具教育與娛樂性,希望大家從遊戲中去關心海洋問題 https://www.facebook.com/penghucitizens/posts/1575313212585813 「Meltdown」用冰塊製成的遊戲道具,持續融化代表環境議題 https://www.facebook.com/FormosaCountyBeauty/posts/1106895959371255 「急診人生」 https://www.bnext.com.tw/ext_rss/view/id/1165071 防疫 http://vax.herokuapp.com/ Stop disasters! A disaster simulation game https://www.preventionweb.net/educational/view/54199 https://www.stopdisastersgame.org/stop_disasters/ 防災議題:地震桌遊 https://www.facebook.com/panearth/posts/623595124656833 http://docs.wixstatic.com/ugd/ee8d87_7decb5eeaaae4b20b957279caa8891e4.pdf http://katepili2003.wixsite.com/future-eq-school 坡地防災 https://www.facebook.com/146786125917921/posts/291226028140596/ 水利觀念遊戲化 https://www.facebook.com/100000212960177/posts/2449162375100837/ 玩遊戲學洪水災害管理 Minecraft https://www.facebook.com/twuk.landarchnotes/posts/410596501066624 FiscalKombat (預算街霸) http://fiscalkombat.fr/ https://www.facebook.com/JLMelenchon/videos/10155246805518750/ CorbynRun https://corbynrun.com/ https://www.facebook.com/groups/58141166910/permalink/10156590031496911/ Brexit https://www.bloomberg.com/graphics/2018-pick-your-own-brexit/ 柯市府政績宣傳 https://game.glory.taipei 勞動 https://www.facebook.com/genesofgames/posts/1878199922421958 你是戒嚴時代的誰呢? https://musou.watchout.tw/role-play/terror-30/ 有關台灣立法委員選舉的桌遊。以政黨角度運籌帷幄,如何成為最大黨? https://www.facebook.com/kingman.leung.10/posts/10214383294521270 租屋 https://www.facebook.com/azoezoe/posts/1875044869176601 Folding-Beijing: A Board Game https://github.com/shanlter/Folding-Beijing/blob/master/README.md 《第三世界農場》 https://www.facebook.com/uacgfansclub/posts/1345109245557648 《The Deeper They Bury Me》 https://www.facebook.com/uacgfansclub/posts/1345109245557648 A Game About Making A Socialist Society https://kotaku.com/a-game-about-making-a-socialist-society-1821295884 Post Capitalism by Colestia is a short city-building and puzzle game about finding the weak links in capitalism and replacing them with alternatives in order to create a functional socialist society. It’s this week’s Indie Pick. 法院運作 https://www.facebook.com/foreseer.tw/posts/1955428021166484 AlchemyGod 是一個遊戲化的區塊鏈經濟學模擬實驗 http://toments.com/816671/ UX in the Jungle 模擬「軟體產品開發設計流程」 https://www.trend.org/Product/Content/28 The Foundera - dystopian business-simulator http://thefounder.biz/ ### 連結社會行動 / 科學研究課題 / OCR與文件數位化 將具體的行動與社會行為,納入遊戲設計中,關注具體的行動成果 Half The Sky Movement: The Game https://www.facebook.com/HalftheGame/ A new Facebook adventure that raises awareness & funds to empower women & girls across the world. Introducing Half the Sky Movement: The Game https://www.youtube.com/watch?v=emmCKa-YmDg Tree Planet https://tw.mobi.yahoo.com/news/tree-planet-043644045.html Tree Planet 運用巧妙的機制整合資源,讓線上連結至線下(online to offline)。Tree Planet 先設計遊戲吸引玩家使用,接者透過遊戲畫面露出獲得企業合作贊助,最後再將獲得的經費支持非政府組織種樹。 運用遊戲化的方式在推廣台灣版 sync for science 平台, 提供患者從手機主動授權提供病歷資料的平台, 同時進一步提供整合病歷資料與高通量實驗資料的管道 專案 https://g0v.hackpad.com/Game-for-Science-Sync-for-Science-ktNib2TTgAP BOINC, Open-source software for volunteer computing https://boinc.berkeley.edu/ 使用您電腦的閒置時間(Windows, Mac, Linux或Android)治療疾病、研究全球暖化、發現脈衝星,以及許多類型的科學研究。 ImageNet http://www.image-net.org Fold it https://fold.it/portal/ Foldit is a revolutionary crowdsourcing computer game enabling you to contribute to important scientific research. This page describes the science behind Foldit and how your playing can help. ScienceAtHome ScienceAtHome is a diverse team of scientists, game developers, designers and visual artists based at Aarhus University, Denmark. We create fun scientific games, with the aim of revolutionising scientific research and teaching by game-play! Quantum Moves https://www.scienceathome.org/games/quantum-moves/ http://citizensci.tw/modules/tadnews/index.php?nsn=104 EyeWire https://igdshare.org/content/gdc2015-whitehouse EyeWire 希望能解決的問題是如何從電子顯微鏡的剖面照片去重建錯綜複雜的3D神經網路模型。遊玩這款遊戲並不需要任何專業知識,玩家要做的就只有上色這一件事情,在上千張的顯微鏡剖面圖中,將你認為是同一個細胞的區域用滑鼠點擊著色,電腦就會幫忙將你建立的3D神經細胞樹圖顯示出來。 細胞次結構地圖 https://www.facebook.com/investigator.tw/posts/811149602406431 PANDEMIC 2 http://www.crazymonkeygames.com/Pandemic-2.html 用病毒感染全世界的全境擴散小遊戲 http://mythzsgame.pixnet.net/blog/post/36603197-%E7%94%A8%E7%97%85%E6%AF%92%E6%84%9F%E6%9F%93%E5%85%A8%E4%B8%96%E7%95%8C%E7%9A%84%E5%85%A8%E5%A2%83%E6%93%B4%E6%95%A3%E5%B0%8F%E9%81%8A%E6%88%B2-pandemic-2 Cyber Strategy Wargame and other politico-military simulations at Connections UK 2017. https://www.facebook.com/richard.barbrook/media_set?set=a.10155908764806320.1073741873.549261319 防災資訊翻譯 https://www.facebook.com/PulseLabJakarta/videos/1429284703785328/ 歷史地圖的數位化工作,各國案例蒐集頁面 https://g0v.hackpad.tw/JiiX9ImyZJ8 芬蘭國家圖書館有趣的數位化工作 https://panx.asia/archives/619 https://www.facebook.com/portnoyzheng/posts/10153315782736555 美國國會圖書館(The Library of Congress)群眾外包(Crowdsourcing)計畫:Beyond Words https://www.facebook.com/asgis/posts/1922249961118656 基於美國舊報紙數位典藏成果,使用Scribe開源軟體,針對報紙上圖像讓社會大眾協助標誌、解讀與檢驗。 國家寶藏 https://www.nationaltreasure.tw/ 國家寶藏第一站是在美國首府(D.C.)外的國家檔案局 National Archives and Records Administration - NARA II。 只要攜帶你的photo ID與手機,下載國家寶藏App,就能入館進行資料翻拍。藉由我們的App,每一位志工翻拍的文件,都會自動進入國家寶藏資料庫建檔並文字化,方便民眾檢索瀏覽。 NY Building Inspector http://buildinginspector.nypl.org/ Welcome citizen cartographers! Help unlock New York City's past by identifying buildings and other details on beautiful old maps. 公民參與氣象資料建檔計畫 https://www.facebook.com/chiachi.wang.54/posts/10154881466373010 各類公民科學計畫蒐集 https://www.facebook.com/groups/437659989769965/permalink/869697196566240 ### 學習 於教育場域,提高學習動機 核心原則 Classcraft http://ck101.com/thread-3001111-1-1.html Classcraft 是建基在網上平台的課室遊戲,由教師主持及提供經驗值。學生將化身成戰士、魔法士或僧侶三種職業的角色,透過在課堂上的表現,拿到經驗值在 Classcraft 升級及學習各種技能。 MinecraftEdu https://igdshare.org/content/gdc2015-whitehouse 教師可以利用《MinecraftEdu》創建各式各樣的教學內容,並且讓學生進行探索,例如在遊戲中重建歷史建築、建立生物模型,或是讓學生建立一座城鎮並嘗試運行社會機制。 From 2D Old Map to Minecraft: https://www.nypl.org/blog/beta/2014/05/05/historical-maps-minecraft 如果唸書跟打電動一樣——讓你夢想成真的PaGamO幕後團隊! http://pansci.tw/archives/53483 國立台灣科技大學網路學習研究中心迷你數位教育遊戲團隊 NTUST MEG | 遊戲作品 http://www.ntustmeg.net/games.asp https://bit.ly/2LhLhfU Towards ontology of gameplay: application to game based learning systems http://ceur-ws.org/Vol-1288/paper_3.pdf 歷史 一起玩桌遊:「時代. 新竹」清國版 https://www.facebook.com/events/351032435312425/ 台北大空襲 https://www.zeczec.com/projects/taipei1945 Off the Map is an annual videogame design competition for UK higher education students, run in partnership with GameCity; a cultural centre for videogames in Nottingham and home of the National Videogame Arcade. https://www.bl.uk/projects/off-the-map 自然地理 《臺灣特有種》認識動物、植物、與台灣生態 https://www.facebook.com/Shepherdkit/posts/695272823914532 LAND LINES - Start with a line, let the planet complete the picture. https://lines.chromeexperiments.com/ 工程力學 "Truss Me" app attracting attention https://phys.org/news/2014-03-truss-app-attention.html 電腦計算 ‘The Tessera’ STEM game teaches computational thinking https://www.classcraft.com/blog/news/tessera-game/ 顯微鏡下的世界 Sim Cell - Explore a cellular world http://www.strangeloopgames.com/education/ Biofaction - Biofact means (a) the production of artefacts by living organisms other than human beings and (b) for living artefacts, describing the blurring boundaries between the living and the non-living world. Faction is the use of fictional elements in conveying facts, or the use of facts to tell fictional stories. http://www.biofaction.com/what_we_do/synmod-game/ ### 保健、治療與復健 從互動對象的身心理狀態出發,促進健康 回憶錄大富翁 Memoir Monopoly https://readymag.com/MemoirMonopoly/home/featurechi/ 「健康到有賰」是一款結合健保署「健康存摺」及手機遊戲概念的創意APP,希望透過遊戲闖關的吸引力,讓民眾珍惜健保資源並關心個人健康。 https://play.google.com/store/apps/details?id=com.nhi.healthplay&hl=zh_TW 《便便收藏》 https://gnn.gamer.com.tw/1/143751.html Game for Science 手機遊戲化推廣台灣版 Sync for Science https://g0v.hackpad.tw/ktNib2TTgAP 是遊戲還是治療?!數位內容應用於職能治療 文/賴嘉民 http://lms.tzuchi.com.tw/e-paper/article/article_show.php?id=29 醫療復健案例蒐集串 https://www.facebook.com/groups/1559466200933342/permalink/1640471796166115/ 101 Juegos Para Mejorar y Reforzar la Memoria y la Atención http://www.mente-informatica.com/2017/06/101-juegos-para-mejorar-y-reforzar-la.html ### 生活事務 針對日常必須的行為事務,作為遊戲化的基礎 BinCam 垃圾丟棄內容與遊戲化 https://openlab.ncl.ac.uk/things/bincam/ 記帳 https://www.bnext.com.tw/article/43112/fortune-city 報稅 https://news.gamebase.com.tw/news/detail/99396681 台新 Richart 「零錢罐」,小額存錢 https://www.facebook.com/1830650176/posts/10214132355902812/ 喝水 http://www.playpcesor.com/2014/06/Plant-Nanny-ios-app-android.html 走路 http://www.playpcesor.com/2014/07/walkr-iOS-App.html 旅行 OysterX 官方網站 https://www.oysterx.bar/tw;一分鐘認識 OysterX (https://goo.gl/bsvDEt) ### 協作式創作 強調群眾互動機制下的過程 書寫創作 http://blockcast.it/2017/04/18/google-staff-uses-ethereum-to-redefine-digital-books-ownership/ https://editionsatplay.withgoogle.com/#/ Reddit Place http://mp.weixin.qq.com/s?__biz=MjM5MTE4Nzk1NA%3D%3D&mid=2650741697&idx=1&sn=9e460ef496d57164c27b617ff17a78f8&chksm=beb2ed5c89c5644a2161f4151ec3cca8e605538435b772a911646d62f9f7de4ccaa9d5125fd7&mpshare=1&scene=4&srcid=0402CT5sugbqL2TjybIieGYU#rd ### 地區特產推廣 青森蘋果,消消樂遊戲,日本青森縣推出全是蘋果的《魔法氣泡》 https://game.kikinote.net/14473 《理想之城》(線上互動)本節目是一場結合沉浸式劇場、策略桌遊、益智遊戲的線上互動演出,在主持人的引導之下,你會在量身打造的線上平台分組,跟其他的玩家透過彼此競爭或是共同合作,一起來塑造你心目中的理想社會。 https://www.opentix.life/event/1539468271977697288 ## 相關的組織與團體、大型活動 ### 公司 / 組織 / 工具 The National Videogame Foundation is a not-for-profit organisation that develops the role of videogames in culture, education and society. http://www.thenationalvideogamefoundation.org Antidote Games - Understand Complex Realities Through Play http://playistheantidote.com/ Niantic https://www.nianticlabs.com/ Engagement Lab @ Emerson College https://elab.emerson.edu/ Lots of board games are made in sweatshops. Rise Up is manufactured by a worker-owned cooperative in California, using sustainable materials. Go behind the scenes and find out how Rise Up was made! https://www.facebook.com/TESACollective/videos/1555515844493678/ 香港樂在棋中社會企業有限公司 https://www.facebook.com/pobhk/timeline Microtask http://www.microtask.com/ Microtask is a hybrid intelligence expert founded in 2009 by four Finnish serial entrepreneurs. We have offices in Tampere and Atlanta. Our investors include Sunstone Capital and strategic private investors. 城市遊戲工作室 City Game Studio https://www.facebook.com/citygamegroup/ 芒果遊戲 https://www.facebook.com/MGS.fan/ 聚樂邦 Clubon https://www.clubon.space/ https://www.facebook.com/220685688001382/posts/2380651118671484/ 國立台灣科技大學網路學習研究中心迷你教育遊戲設計團隊 http://www.ntustmeg.net/about.asp 創創遊戲化學堂 FB粉絲團:創創遊戲化學堂( https://www.facebook.com/IC.Gamification/ ) 官方網站:http://www.iccultech.com/ 南台科技大學府城人文遊戲實驗室 http://scatjay.weebly.com/ Blast Theory http://www.blasttheory.co.uk/ Blast Theory is renowned internationally as one of the most adventurous artists’ groups using interactive media, creating groundbreaking new forms of performance and interactive art that mixes audiences across the internet, live performance and digital broadcasting. Led by Matt Adams, Ju Row Farr and Nick Tandavanitj, the group’s work explores the social and political aspects of technology. Drawing on popular culture and games, the work often blurs the boundaries between the real and the fictional. TGDF台北遊戲開發者論壇(Taipei Game Developers Forum) https://www.facebook.com/tgdftapei/ 巴哈姆特自製遊戲公會 https://www.facebook.com/DIYGM/ itch.io 讓開發者自由上架自己的遊戲,自由設計自己的遊戲專屬頁面 http://www.playpcesor.com/2017/05/google-docs-publisher.html The HTML5 Creation Engine https://pixijs.com/ ### 活動事件 Games for Change http://www.gamesforchange.org/ Our Mission Statement: Catalyzing Social Impact Through Digital Games What we do: Founded in 2004, Games for Change facilitates the creation and distribution of social impact games that serve as critical tools in humanitarian and educational efforts. We aim to leverage entertainment and engagement for social good. To further grow the field, Games for Change convenes multiple stakeholders, highlights best practices, incubates games, and helps create and direct investment into new projects. Independent Games Festival http://www.igf.com/ 2016 德國埃森展社交類遊戲展覽 https://www.facebook.com/HoPLAY.cc/videos/1226969547359814/ 20140906-08 White House Education Game Jam https://obamawhitehouse.archives.gov/blog/2014/10/06/white-house-education-game-jam Global Game Jam http://gamelab.mit.edu/tag/global-game-jam/ Historia Ludens — Conference on History and Gaming, 19 May 2017 https://hudddighum.wordpress.com/2017/03/06/historia-ludens-conference-on-history-and-gaming-19-may-2017/ IndieCade https://www.facebook.com/igdshare/posts/1458055990929174 WSBA 蔣渭水文化桌遊獎 https://www.facebook.com/1443709619096186/posts/1469892519811229/ ### 桌遊空間 board game café http://www.draughtslondon.com/board-games/?utm_content=buffer35f16&utm_medium=social&utm_source=facebook.com&utm_campaign=buffer Board Game Arena http://www.playpcesor.com/2016/11/board-game-arena.html --- 待整理的參考資料 - 遊戲化相關連結整理特蒐 j.mp/1QmJOWk 待分類的案例 - http://scatjay.weebly.com/3541335542middot3856831558/6363158 - https://www.weareplanc.org/blog/the-social-strike-game/